Impressions

Shilgengar, père de la famine - Horizons du Modern 3

  • Toutes les impressions
  • Shilgengar, père de la famine - Horizons du Modern 3 (Rare) Shilgengar, père de la famine - Horizons du Modern 3 (Rare) Shilgengar, père de la famine - Horizons du Modern 3 (Rare)

Informations

Impression française

  • Shilgengar, père de la famine
  • Créature légendaire : ancêtre et démon
  • Vol
    Sacrifiez une autre créature : Créez un jeton Sang. Si vous avez sacrifié un ange de cette manière, créez un nombre de jetons Sang égal à son endurance à la place.
    wbwbwb, sacrifiez six jetons Sang : Renvoyez sur le champ de bataille chaque carte de créature de votre cimetière avec un marqueur « fatalité » sur elle. Ces créatures sont des vampires en plus de leurs autres types.
  • 6/6

Impression anglaise

  • Shilgengar, Sire of Famine
  • Legendary Creature — Elder Demon
  • Flying
    Sacrifice another creature: Create a Blood token. If you sacrificed an Angel this way, create a number of Blood tokens equal to its toughness instead.
    wbwbwb, Sacrifice six Blood tokens: Return each creature card from your graveyard to the battlefield with a finality counter on it. Those creatures are Vampires in addition to their other types.
  • 6/6

Oracle

  • Shilgengar, Sire of Famine
  • Legendary Creature — Elder Demon
  • Flying
    Sacrifice another creature: Create a Blood token. If you sacrificed an Angel this way, create a number of Blood tokens equal to its toughness instead.
    {WB}{WB}{WB}, Sacrifice six Blood tokens: Return each creature card from your graveyard to the battlefield with a finality counter on it. Those creatures are Vampires in addition to their other types.
  • 6/6

Règles

  • If you sacrificed an Angel to pay the cost of Shilgengar's second ability, use the toughness of that Angel as it last existed on the battlefield to determine how many Blood tokens to create. [0000-00-00]
  • Finality counters work on any permanent, not only creatures. If a permanent with a finality counter on it would go to a graveyard from the battlefield, exile it instead. [0000-00-00]
  • Finality counters don't stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner's hand from the battlefield, it does so normally. [0000-00-00]
  • Finality counters aren't keyword counters, and a finality counter doesn't give any abilities to the permanent it's on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead. [0000-00-00]
  • Multiple finality counters on a single permanent are redundant. [0000-00-00]

Cote

  • NM/MT : non disponible
  • Premium : non disponible

Classeurs

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