Impressions

Fureur de Kazuul // Falaises de Kazuul - Renaissance de Zendikar Falaises de Kazuul - Renaissance de Zendikar

Informations

Impression française

  • Fureur de Kazuul
  • Éphémère
  • En tant que coût supplémentaire pour lancer ce sort, sacrifiez une créature.
    La Fureur de Kazuul inflige à n'importe quelle cible un nombre de blessures égal à la force de la créature sacrifiée.

    Terrain
    t : Ajoutez r.
  • « Le prix à payer est massif, mais les falaises le sont encore plus. »
    —Samila, corps expéditionnaire de Murasa
  • Falaises de Kazuul
  • Terrain
  • Les Falaises de Kazuul arrivent sur le champ de bataille engagées.
    t : Ajoutez r.

    Éphémère
    2r
  • « La route du sommet des falaises est faite de chemins sinueux et de remontées bancales construits par des elfes, entretenus par des humains et gardés par des ogres. Mais c'est le meilleur chemin pour pénétrer au cœur de Murasa. »
    —Samila, corps expéditionnaire de Murasa

Impression anglaise

  • Kazuul's Fury
  • Instant
  • As an additional cost to cast this spell, sacrifice a creature.
    Kazuul's Fury deals damage equal to the sacrificed creature's power to any target.

    Land
    t: Add r.
  • "The toll is steep, but the cliffs are steeper."
    —Samila, Murasa Expeditionary House
  • Kazuul's Cliffs
  • Land
  • Kazuul's Cliffs enters the battlefield tapped.
    t: Add r.

    Instant
    2r
  • "The path up the cliffs is nothing but steep switchbacks and rickety lifts, made by elves, maintained by humans, and guarded by ogres. But it's the best way into the heart of Murasa."
    —Samila, Murasa Expeditionary House

Oracle

  • Kazuul's Fury
  • Instant
  • As an additional cost to cast this spell, sacrifice a creature.
    Kazuul's Fury deals damage equal to the sacrificed creature's power to any target.

    Land
    {T}: Add {R}.
  • Kazuul's Cliffs
  • Land
  • Kazuul's Cliffs enters the battlefield tapped.
    {T}: Add {R}.

    Instant
    {2}{R}

Règles

  • There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face. [0000-00-00]
  • To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you’re playing and ignore the other face’s characteristics. [0000-00-00]
  • If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than “play”) a specific modal double-faced card, you can’t play it as a land. [0000-00-00]
  • If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect. [0000-00-00]
  • The converted mana cost of a modal double-faced card is based on the characteristics of the face that’s being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the converted mana cost of a transforming double-faced card is determined. [0000-00-00]
  • A modal double-faced card can’t be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed. [0000-00-00]
  • If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can’t be put onto the battlefield, it doesn’t enter the battlefield. [0000-00-00]
  • If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face’s name. [0000-00-00]
  • In the Commander variant, a double-faced card’s color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. [0000-00-00]
  • There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face. [0000-00-00]
  • To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you’re playing and ignore the other face’s characteristics. [0000-00-00]
  • If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than “play”) a specific modal double-faced card, you can’t play it as a land. [0000-00-00]
  • If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect. [0000-00-00]
  • The converted mana cost of a modal double-faced card is based on the characteristics of the face that’s being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the converted mana cost of a transforming double-faced card is determined. [0000-00-00]
  • A modal double-faced card can’t be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed. [0000-00-00]
  • If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can’t be put onto the battlefield, it doesn’t enter the battlefield. [0000-00-00]
  • If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face’s name. [0000-00-00]
  • In the Commander variant, a double-faced card’s color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. [0000-00-00]

Cote

  • NM/MT : non disponible
  • Premium : non disponible

Classeurs

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