Au début de chaque entretien, si un joueur a lancé au moins deux sorts au tour précédent, transformez le Membre de la meute.
Quand le hurlement retentit, il ne peut pas résister à l'appel de ses semblables.
5/6
Oracle
Solitary Hunter
Creature - Human Warrior Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Solitary Hunter.
3/4
One of the Pack
Creature - Werewolf
At the beginning of each upkeep, if a player cast two or more spells last turn, transform One of the Pack.
5/6
Règles
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn. [2016-04-08]
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics). [2016-04-08]
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn. [2016-04-08]
To trigger the Werewolf’s back face’s transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger. [2016-04-08]
Cote
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Premium :
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Classeurs
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