Quand la Murène des épaves arrive sur le champ de bataille, vous gagnez (quatre marqueurs « énergie »). Payez : La Murène des épaves gagne +2/-2 jusqu'à la fin du tour.
Les épaves font des miracles pour la faune locale, elles fournissent refuge et Éther.
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Oracle
Shipwreck Moray
Creature - Fish
When Shipwreck Moray enters the battlefield, you get {E}{E}{E}{E} (four energy counters). Pay {E}: Shipwreck Moray gets +2/-2 until end of turn.
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Règles
[Energy] is the energy symbol. It represents one energy counter. [2017-02-09]
Energy counters are a kind of counter that a player may have. They’re not associated with specific permanents. (Other kinds of counters that players may have include poison and experience.) [2017-02-09]
Keep careful track of how many energy counters each player has. You may do so by keeping a running count on paper, by using a die, or by any other clear and mutually agreeable method. [2017-02-09]
If an effect says you get one or more [Energy], you get that many energy counters. To pay one or more [Energy], you lose that many energy counters. Any effects that interact with counters a player gets, has, or loses can interact with energy counters. [2017-02-09]
Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” to your mana pool can’t give you energy counters. [2017-02-09]
You can’t pay more energy counters than you have. [2017-02-09]
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