Vous gagnez {e} (un marqueur « énergie »), puis vous pouvez payer au moins un {e}. Si vous faites ainsi, chaque créature que vous contrôlez avec une force égale à la quantité de {e} payée de cette manière acquiert l'indestructible jusqu'à la fin du tour. Détruisez toutes les créatures.
Les détonateurs impériaux sont calibrés pour optimiser la destruction tout en réduisant au maximum les dommages collatéraux.
You get {e} (an energy counter), then you may pay one or more {e}. If you do, each creature you control with power equal to the amount of {e} paid this way gains indestructible until end of turn. Destroy all creatures.
Imperial detonators are calibrated to maximize devastation while minimizing collateral damage.
Oracle
Localized Destruction
Sorcery
You get {e}, then you may pay one or more {e}. If you do, each creature you control with power equal to the amount of {e} paid this way gains indestructible until end of turn. Destroy all creatures.
Règles
is the energy symbol. It represents one energy counter. [0000-00-00]
Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents. [0000-00-00]
Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.) [0000-00-00]
If an effect says you get one or more [0000-00-00]
, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters. [0000-00-00]
Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters. [0000-00-00]
Some triggered abilities state that you "may pay" a certain amount of [0000-00-00]
as the ability resolves. [0000-00-00]
Some triggered abilities that state that you "may pay" a certain amount of [0000-00-00]
6/7/2024 [0000-00-00]
, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any [0000-00-00]
6/7/2024 [0000-00-00]
may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any [0000-00-00]
Cote
NM/MT :
non disponible
Premium :
non disponible
Classeurs
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