Choisissez jusqu'à deux créatures ciblées que vous ne contrôlez pas. Pour chacune de ces créatures, créez un jeton qui est une copie de cette créature. Ces jetons acquièrent la célérité. Exilez-les au début de la prochaine étape de fin.
Un jeu de lumière, même bref, peut s'avérer mortel.
Choose up to two target creatures you don't control. For each of those creatures, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
A trick of the light, though momentary, can still be deadly.
Oracle
Hate Mirage
Sorcery
Choose up to two target creatures you don't control. For each of those creatures, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
Règles
If one of the two target creatures become illegal, you create one token that’s a copy of the one that’s still a legal target. You don’t create two tokens. [0000-00-00]
Each token copies exactly what was printed on the original creature and nothing else (unless that creature is copying something else or is a token; see below). It doesn’t copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on. [0000-00-00]
Each token gains haste after it has been created. If something copies one of these tokens, the copy won’t have haste, and you won’t exile it at the beginning of the next end step. [0000-00-00]
If the copied creature has [0000-00-00]
8/23/2019 [0000-00-00]
8/23/2019 [0000-00-00]
8/23/2019 [0000-00-00]
Cote
NM/MT :
non disponible
Premium :
non disponible
Classeurs
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