Les autres créatures Vampire que vous contrôlez gagnent +1/+1. Engagez cinq vampires dégagés que vous contrôlez : Acquérez le contrôle de la créature ciblée. Elle devient un vampire en plus de ses autres types.
Other Vampire creatures you control get +1/+1. Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.
2/2
Oracle
Captivating Vampire
Creature - Vampire
Other Vampire creatures you control get +1/+1. Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.
2/2
Règles
Since Captivating Vampire's activated ability doesn't have a tap symbol in its cost, you can tap a Vampire (including Captivating Vampire itself) that hasn't been under your control since your most recent turn began to pay the cost. [2010-08-15]
The effect of Captivating Vampire's activated ability has no duration. You retain control of the affected creature until the game ends, the creature leaves the battlefield, or a later effect causes someone else to gain control of it. It doesn't matter whether Captivating Vampire remains on the battlefield. Similarly, the affected creature remains a Vampire in addition to its other types until the game ends, the creature leaves the battlefield, or a later effect changes its types or subtypes. [2010-08-15]
Gaining control of a creature doesn't cause you gain control of any Auras or Equipment attached to it. [2010-08-15]
Cote
NM/MT :
6,00 €
Premium :
12.00 €
Classeurs
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