Impressions

Gredine de Florenoire // Marécage de Florenoire - Renaissance de Zendikar Marécage de Florenoire - Renaissance de Zendikar

Informations

Impression française

  • Gredine de Florenoire
  • Créature : humain et gredin
  • Menace (Cette créature ne peut pas être bloquée excepté par deux créatures ou plus.)
    La Gredine de Florenoire gagne +3/+0 tant qu'un adversaire a au moins huit cartes dans son cimetière.

    Terrain
    t : Ajoutez b.
  • « Si vous voulez remonter, faites ce que je vous dis. »
    —Exena, gredine d'expédition
  • Marécage de Florenoire
  • Terrain
  • Le Marécage de Florenoire arrive sur le champ de bataille engagé.
    t : Ajoutez b.

    Gredin
    2b
  • « Le Raimunza coule pendant des kilomètres le long des branches d'arbres jaddi avant de plonger dans le lac de Florenoire. »
    —Exena, gredine d'expédition

Impression anglaise

  • Blackbloom Rogue
  • Creature — Human Rogue
  • Menace (This creature can't be blocked except by two or more creatures.)
    Blackbloom Rogue gets +3/+0 as long as an opponent has eight or more cards in their graveyard.

    Land
    t: Add b.
  • "If you ever want to get back up, do what I say."
    —Exena, expedition rogue
  • Blackbloom Bog
  • Land
  • Blackbloom Bog enters the battlefield tapped.
    t: Add b.

    Rogue
    2b
  • "The Raimunza River flows along the branches of jaddi trees for miles before plunging down to feed Blackbloom Lake."
    —Exena, expedition rogue

Oracle

  • Blackbloom Rogue
  • Creature — Human Rogue
  • Menace
    Blackbloom Rogue gets +3/+0 as long as an opponent has eight or more cards in their graveyard.

    Land
    {T}: Add {B}.
  • Blackbloom Bog
  • Land
  • Blackbloom Bog enters the battlefield tapped.
    {T}: Add {B}.

    Rogue
    {2}{B}

Règles

  • There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face. [0000-00-00]
  • To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you’re playing and ignore the other face’s characteristics. [0000-00-00]
  • If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than “play”) a specific modal double-faced card, you can’t play it as a land. [0000-00-00]
  • If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect. [0000-00-00]
  • The converted mana cost of a modal double-faced card is based on the characteristics of the face that’s being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the converted mana cost of a transforming double-faced card is determined. [0000-00-00]
  • A modal double-faced card can’t be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed. [0000-00-00]
  • If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can’t be put onto the battlefield, it doesn’t enter the battlefield. [0000-00-00]
  • If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face’s name. [0000-00-00]
  • In the Commander variant, a double-faced card’s color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. [0000-00-00]
  • An ability that offers a bonus if an opponent has eight or more cards in their graveyard won’t provide additional benefits if more than one opponent has eight or more cards in their graveyard. There are also no additional benefits no matter how many cards are in an opponent’s graveyard, as long as there are at least eight. [0000-00-00]
  • In a multiplayer game, once an opponent leaves the game, they won’t be considered for such an effect, no matter how many cards they had in their graveyard before leaving the game. [0000-00-00]
  • There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face. [0000-00-00]
  • To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you’re playing and ignore the other face’s characteristics. [0000-00-00]
  • If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than “play”) a specific modal double-faced card, you can’t play it as a land. [0000-00-00]
  • If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect. [0000-00-00]
  • The converted mana cost of a modal double-faced card is based on the characteristics of the face that’s being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the converted mana cost of a transforming double-faced card is determined. [0000-00-00]
  • A modal double-faced card can’t be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed. [0000-00-00]
  • If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can’t be put onto the battlefield, it doesn’t enter the battlefield. [0000-00-00]
  • If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face’s name. [0000-00-00]
  • In the Commander variant, a double-faced card’s color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. [0000-00-00]

Cote

  • NM/MT : non disponible
  • Premium : non disponible

Classeurs

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