Impressions

Sentinelle du fort céleste - Renaissance de Zendikar

Informations

Impression française

  • Sentinelle du fort céleste
  • Créature-artefact : gargouille
  • Kick 4 (Vous pouvez payer 4 supplémentaires au moment où vous lancez ce sort.)
    Vol, défenseur
    Si la Sentinelle du fort céleste a été kickée, elle arrive sur le champ de bataille avec deux marqueurs +1/+1 sur elle.
    Tant que la Sentinelle du fort céleste a au moins un marqueur +1/+1 sur elle, elle peut attaquer comme si elle n'avait pas le défenseur.
  • 2/3

Impression anglaise

  • Skyclave Sentinel
  • Artifact Creature — Gargoyle
  • Kicker 4 (You may pay an additional 4 as you cast this spell.)
    Flying, defender
    If Skyclave Sentinel was kicked, it enters the battlefield with two +1/+1 counters on it.
    As long as Skyclave Sentinel has a +1/+1 counter on it, it can attack as though it didn't have defender.
  • 2/3

Oracle

  • Skyclave Sentinel
  • Artifact Creature — Gargoyle
  • Kicker {4}
    Flying, defender
    If Skyclave Sentinel was kicked, it enters the battlefield with two +1/+1 counters on it.
    As long as Skyclave Sentinel has a +1/+1 counter on it, it can attack as though it didn't have defender.
  • 2/3

Règles

  • Kicker represents an optional additional cost that you may choose to pay as you cast the spell. A spell cast with that additional cost paid is “kicked.” [0000-00-00]
  • You can’t pay a kicker cost more than once. [0000-00-00]
  • If you put a permanent with a kicker ability onto the battlefield without casting it, you can’t kick it. [0000-00-00]
  • If you copy a kicked spell, the copy is also kicked. If a card or token enters the battlefield as a copy of a permanent that’s already on the battlefield, the new permanent isn’t kicked, even if the original was. [0000-00-00]
  • To determine a spell’s total cost, start with the mana cost (or an alternative cost if another card’s effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The converted mana cost of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was. [0000-00-00]
  • Some instant or sorcery spells require alternative or additional targets if they’re kicked. You ignore these targeting requirements if those spells aren’t kicked, and you can’t kick those spells unless you can choose the appropriate targets. On the other hand, you can kick a permanent spell even if you won’t be able to choose targets for an enters-the-battlefield ability of that permanent once the spell resolves. [0000-00-00]
  • An ability that triggers when a player casts a kicked spell resolves before the spell that caused it to trigger, but after targets have been chosen for that spell. It resolves even if that spell is countered. [0000-00-00]

Cote

  • NM/MT : non disponible
  • Premium : non disponible

Classeurs

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