Impressions

Éveil de Valakut // Forgepierre de Valakut - Renaissance de Zendikar Forgepierre de Valakut - Renaissance de Zendikar

  • Toutes les impressions
  • Éveil de Valakut // Forgepierre de Valakut - Renaissance de Zendikar (Rare) Éveil de Valakut // Forgepierre de Valakut - Renaissance de Zendikar (Rare)

Informations

Impression française

  • Éveil de Valakut
  • Éphémère
  • Mettez n'importe quel nombre de cartes de votre main au-dessous de votre bibliothèque, puis piochez autant de cartes plus une.

    Terrain
    t : Ajoutez r.
  • « Mes ancêtres ont remodelé le monde selon leur vision. Moi aussi, j'ai quelques idées. »
    —Tars Olan, mystique forgepierre
  • Forgepierre de Valakut
  • Terrain
  • La Forgepierre de Valakut arrive sur le champ de bataille engagée.
    t : Ajoutez r.

    Éphémère
    2r
  • « J'entends l'écho de leurs marteaux qui ne battent plus depuis longtemps. »
    —Tars Olan, mystique forgepierre

Impression anglaise

  • Valakut Awakening
  • Instant
  • Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.

    Land
    t: Add r.
  • "My ancestors reshaped the world to their vision. I have a few ideas of my own."
    —Tars Olan, stoneforge mystic
  • Valakut Stoneforge
  • Land
  • Valakut Stoneforge enters the battlefield tapped.
    t: Add r.

    Instant
    2r
  • "I can hear the echo of their hammers, long stilled."
    —Tars Olan, stoneforge mystic

Oracle

  • Valakut Awakening
  • Instant
  • Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.

    Land
    {T}: Add {R}.
  • Valakut Stoneforge
  • Land
  • Valakut Stoneforge enters the battlefield tapped.
    {T}: Add {R}.

    Instant
    {2}{R}

Règles

  • You choose how many cards to put on the bottom of your library as Valakut Awakening resolves. [0000-00-00]
  • If you put zero cards on the bottom of your library, you draw one card. [0000-00-00]
  • There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face. [0000-00-00]
  • To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you’re playing and ignore the other face’s characteristics. [0000-00-00]
  • If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than “play”) a specific modal double-faced card, you can’t play it as a land. [0000-00-00]
  • If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect. [0000-00-00]
  • The converted mana cost of a modal double-faced card is based on the characteristics of the face that’s being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the converted mana cost of a transforming double-faced card is determined. [0000-00-00]
  • A modal double-faced card can’t be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed. [0000-00-00]
  • If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can’t be put onto the battlefield, it doesn’t enter the battlefield. [0000-00-00]
  • If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face’s name. [0000-00-00]
  • In the Commander variant, a double-faced card’s color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. [0000-00-00]
  • There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face. [0000-00-00]
  • To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you’re playing and ignore the other face’s characteristics. [0000-00-00]
  • If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than “play”) a specific modal double-faced card, you can’t play it as a land. [0000-00-00]
  • If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect. [0000-00-00]
  • The converted mana cost of a modal double-faced card is based on the characteristics of the face that’s being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the converted mana cost of a transforming double-faced card is determined. [0000-00-00]
  • A modal double-faced card can’t be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed. [0000-00-00]
  • If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can’t be put onto the battlefield, it doesn’t enter the battlefield. [0000-00-00]
  • If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face’s name. [0000-00-00]
  • In the Commander variant, a double-faced card’s color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. [0000-00-00]

Cote

  • NM/MT : non disponible
  • Premium : non disponible

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