Impressions

Éveil en sursaut -> Cauchemar permanent - Ténèbres sur Innistrad Cauchemar permanent - Ténèbres sur Innistrad

Informations

Impression française

  • Éveil en sursaut
  • Rituel
  • L'adversaire ciblé met les treize cartes du dessus de sa bibliothèque dans son cimetière.
    3uu : Mettez l'Éveil en sursaut sur le champ de bataille, transformé, depuis votre cimetière. N'activez cette capacité que lorsque vous pourriez lancer un rituel.
  • Cauchemar permanent
  • Créature : cauchemar
  • Furtivité (Cette créature ne peut pas être bloquée par des créatures de force supérieure.)
    Quand le Cauchemar permanent inflige des blessures de combat à un joueur, renvoyez-le dans la main de son propriétaire.
  • Cela semblait si réel ! »

Impression anglaise

  • Startled Awake
  • Sorcery
  • Target opponent puts the top thirteen cards of his or her library into his or her graveyard.
    3uu: Put Startled Awake from your graveyard onto the battlefield transformed. Activate this ability only any time you could cast a sorcery.
  • Persistent Nightmare
  • Creature — Nightmare
  • Skulk (This creature can't be blocked by creatures with greater power.)
    When Persistent Nightmare deals combat damage to a player, return it to its owner's hand.
  • seemed so real!"

Oracle

  • Startled Awake
  • Sorcery
  • Target opponent puts the top thirteen cards of his or her library into his or her graveyard.
    {3}{U}{U}: Put Startled Awake from your graveyard onto the battlefield transformed. Activate this ability only any time you could cast a sorcery.
  • Persistent Nightmare
  • Creature - Nightmare
  • Skulk (This creature can't be blocked by creatures with greater power.)
    When Persistent Nightmare deals combat damage to a player, return it to its owner's hand.

Règles

  • For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics). [2016-04-08]
  • A sorcery can’t be put onto the battlefield and a permanent can’t transform into a sorcery. If an effect exiles Persistent Nightmare and then instructs you to return it to the battlefield, it remains face up in exile (unless that effect instructs you to put it onto the battlefield transformed, in which case it returns as Persistent Nightmare). If an effect instructs you to transform Persistent Nightmare, the instruction is ignored. [2016-04-08]
  • Skulk matters only as blockers are chosen. Modifying either creature’s power after blockers are chosen won’t cause the attacking creature to become unblocked. [2016-04-08]
  • If you cause a creature to have 0 power or less, use the actual value (which may be negative) to determine whether it can block or be blocked. A creature with skulk and 0 or less power most likely won’t be blocked, but it won’t deal combat damage and won’t trigger any abilities that trigger when combat damage is dealt. [2016-04-08]

Cote

  • NM/MT : non disponible
  • Premium : non disponible

Classeurs

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