Enchanter : créature La créature enchantée a « À chaque fois que cette créature attaque, mettez sur le champ de bataille, engagé et attaquant, un jeton de créature 4/4 blanche Ange avec le vol. Exilez ce jeton à la fin du combat. »
Enchant creature Enchanted creature has "Whenever this creature attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat."
Oracle
Invocation of Saint Traft
Enchantment - Aura
Enchant creature Enchanted creature has "Whenever this creature attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat."
Règles
You declare which player or planeswalker the token is attacking as you put it onto the battlefield. It doesn’t have to be the same player or planeswalker the enchanted creature is attacking. [2016-04-08]
Although the token is attacking, it was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example). [2016-04-08]
If an effect gives the token vigilance, the token will still enter the battlefield tapped. [2016-04-08]
Removing Invocation of Saint Traft or the enchanted creature from the battlefield won’t stop the delayed triggered ability from exiling the Angel token at end of combat. [2016-04-08]
Cote
NM/MT :
1,00 €
Premium :
2,00 €
Classeurs
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