À chaque fois que cette créature arrive sur le champ de bataille ou se transforme en Ulrich de la Krallenhorde, la créature ciblée gagne +4/+4 jusqu'à la fin du tour. Au début de chaque entretien, si aucun sort n'a été lancé au tour précédent, transformez Ulrich de la Krallenhorde.
À chaque fois que cette créature se transforme en Ulrich, alpha incontesté, vous pouvez faire qu'elle se batte contre une créature non-Loup-garou ciblée que vous ne contrôlez pas. Au début de chaque entretien, si un joueur a lancé au moins deux sorts au tour précédent, transformez Ulrich, alpha incontesté.
Whenever this creature enters the battlefield or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn. At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde.
Whenever this creature transforms into Ulrich, Uncontested Alpha, you may have it fight target non-Werewolf creature you don't control. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulrich, Uncontested Alpha.
6/6
Oracle
Ulrich of the Krallenhorde
Legendary Creature - Human Werewolf
Whenever this creature enters the battlefield or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn. At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde.
4/4
Ulrich, Uncontested Alpha
Legendary Creature - Werewolf
Whenever this creature transforms into Ulrich, Uncontested Alpha, you may have it fight target non-Werewolf creature you don't control. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulrich, Uncontested Alpha.
6/6
Règles
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn. [2016-07-13]
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics). [2016-07-13]
You choose the target of the Ulrich, Uncontested Alpha’s first ability as it goes on the stack, but you choose whether or not to fight as that ability resolves. [2016-07-13]
If the targeted creature is an illegal target when Ulrich, Uncontested Alpha’s first ability tries to resolve, the ability is countered. [2016-07-13]
If Ulrich is no longer on the battlefield as Ulrich, Uncontested Alpha’s first ability resolves, the targeted creature won’t deal or be dealt damage. [2016-07-13]
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn. [2016-07-13]
Ulrich, Uncontested Alpha’s last ability only triggers if a single player has cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger. [2016-07-13]
To trigger the Werewolf’s back face’s transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger. [2016-07-13]
Cote
NM/MT :
non disponible
Premium :
non disponible
Classeurs
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