Impressions

Un petit dernier - Les hors-la-loi de Croisetonnerre

  • Toutes les impressions
  • Un petit dernier - Les hors-la-loi de Croisetonnerre (Rare) Un petit dernier - Les hors-la-loi de Croisetonnerre (Rare)

Informations

Impression française

  • Un petit dernier
  • Rituel
  • Exilez n'importe quel nombre de créatures que vous contrôlez, puis renvoyez-les sur le champ de bataille sous le contrôle de leur propriétaire. Puis répétez ce processus X fois.
  • Les voyageurs fatigués racontent des histoires sur le Saloon de l'éternité, un refuge extraplanaire apparaissant au moment où l'on en a le plus besoin.

Impression anglaise

  • Another Round
  • Sorcery
  • Exile any number of creatures you control, then return them to the battlefield under their owner's control. Then repeat this process X more times.
  • Weary travelers trade stories of the Eversaloon, an extraplanar respite that appears at the moment it is most needed.

Oracle

  • Another Round
  • Sorcery
  • Exile any number of creatures you control, then return them to the battlefield under their owner's control. Then repeat this process X more times.

Règles

  • If X is 0, you’ll perform the process just once when Another Round resolves. [0000-00-00]
  • You don’t have to choose the same set of creatures each time you repeat this process. [0000-00-00]
  • Once an exiled creature returns, it’s considered a new object with no relation to the object that it was. Auras attached to the exiled creature will be put into their owners’ graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist. [0000-00-00]
  • If a token is exiled this way, it will cease to exist and won’t return to the battlefield. [0000-00-00]
  • Abilities that trigger “When [this creature] enters the battlefield” or “When [this creature] leaves the battlefield” will trigger each time that creature enters or leaves the battlefield as a result of Another Round’s effect. If those abilities require targets, you won’t choose those targets until after Another Round finishes resolving, when those abilities are put onto the stack. [0000-00-00]
  • All abilities that trigger while Another Round is resolving are put on the stack after Another Round is finished resolving. All such abilities controlled by the player whose turn it is are put on the stack first, then those controlled by the next player in turn order, and so on. For each player, they can put their abilities on the stack in the order of their choice. Abilities don’t have to be put on the stack in the order in which they triggered. [0000-00-00]

Cote

  • NM/MT : non disponible
  • Premium : non disponible

Classeurs

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