Impressions

Baguette du devineur - Lèveciel

Informations

  • Extension : Lèveciel - 142/150 (Peu commune) Lèveciel (Peu commune)
  • Artiste : Wayne England

Impression française

  • Baguette du devineur
  • Artefact tribal : sorcier et équipement
  • La créature équipée a « À chaque fois que vous piochez une carte, cette créature gagne +1/+1 et acquiert le vol jusqu'à la fin du tour » et « 4 : Piochez une carte. »
    À chaque fois qu'une créature Sorcier arrive en jeu, vous pouvez lui attacher la Baguette du devineur.
    Équipement 3

Impression anglaise

  • Diviner's Wand
  • Tribal Artifact — Wizard Equipment
  • Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "4: Draw a card."
    Whenever a Wizard creature comes into play, you may attach Diviner's Wand to it.
    Equip 3

Oracle

  • Diviner's Wand
  • Tribal Artifact - Wizard Equipment
  • Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card."
    Whenever a Wizard creature enters the battlefield, you may attach Diviner's Wand to it.
    Equip {3}

Règles

  • Each of these Equipment has two subtypes listed on its type line. The first one is a creature type, which in this case is also a subtype of tribal. The second one is Equipment, which is a subtype of artifact. [2008-04-01]
  • Each of these Equipment has a triggered ability that says "Whenever a [creature type] creature enters the battlefield, you may attach [this Equipment] to it." This triggers whenever any creature of the specified creature type enters the battlefield, no matter who controls it. You may attach your Equipment to another player's creature this way, even though you can't do so with the equip ability. [2008-04-01]
  • If you attach an Equipment you control to another player's creature, you retain control of the Equipment, but you don't control the creature. Only you can activate the Equipment's equip ability, and if the Equipment's ability triggers again, you choose whether to move the Equipment. Only the creature's controller can activate any activated abilities the Equipment grants to the creature, and "you" in any abilities granted to the creature refers to that player. [2008-04-01]

Cote

  • NM/MT : -0,10 € Cote en augmentation
  • Premium : -0,30 € Cote stable

Classeurs

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