Linceul
: Mettez X marqueurs « tour » sur le Pinacle de l'hélice.
Au début de votre entretien, s'il y a au moins 100 marqueurs « tour » sur le Pinacle de l'hélice, vous gagnez la partie.
Shroud
: Put X tower counters on Helix Pinnacle.
At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game.
Oracle
Helix Pinnacle
Enchantment
Shroud {X}: Put X tower counters on Helix Pinnacle. At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game.
Règles
Helix Pinnacle's triggered ability has an "intervening 'if' clause." That means (1) the ability won't trigger at all unless Helix Pinnacle already has 100 or more tower counters on it as your upkeep begins, and (2) the ability will do nothing if Helix Pinnacle has lost enough counters such that it has fewer than 100 counters on it when the ability resolves. [2008-08-01]
If Helix Pinnacle leaves the battlefield before its triggered ability resolves, check the number of counters that were on it as it last existed on the battlefield. [2008-08-01]
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