Les créatures que vos adversaires contrôlent gagnent -1/-0 jusqu'à la fin du tour si a été dépensé pour jouer l'Assaut effrayant, et les créatures que vous contrôlez gagnent +1/+0 jusqu'à la fin du tour si a été dépensé pour le jouer. (Faites les deux si a été dépensé.)
La balance de la bataille est rarement équilibrée.
Creatures your opponents control get -1/-0 until end of turn if was spent to play Unnerving Assault, and creatures you control get +1/+0 until end of turn if was spent to play it. (Do both if was spent.)
The scales of battle rarely balance.
Oracle
Unnerving Assault
Instant
Creatures your opponents control get -1/-0 until end of turn if {U} was spent to cast Unnerving Assault, and creatures you control get +1/+0 until end of turn if {R} was spent to cast it. (Do both if {U}{R} was spent.)
Règles
The spell cares about what mana was spent to pay its total cost, not just what mana was spent to pay the hybrid part of its cost. [2008-08-01]
The spell checks on resolution to see if any mana of the stated colors was spent to pay its cost. If so, it doesn't matter how much mana of that color was spent. [2008-08-01]
If the spell is copied, the copy will never have had mana of the stated color paid for it, no matter what colors were spent on the original spell. [2008-08-01]
Unnerving Assault affects only creatures on the battlefield at the time it resolves. If a creature enters the battlefield later that turn, it won't be affected. [2008-08-01]
If a creature changes controllers later in the turn, that won't change how Unnerving Assault affected it. [2008-08-01]
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