Évolution (À chaque fois qu'une créature arrive sur le champ de bataille sous votre contrôle, si sa force ou son endurance est supérieure à celle de cette créature, mettez un marqueur +1/+1 sur cette créature.) Quand l'Œuf de dinosaure meurt, vous pouvez découvrir X, X étant son endurance.
Les Oltèques vénèrent les dinosaures comme des vestiges vivants du Quatrième âge, aujourd'hui révolu.
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) When Dinosaur Egg dies, you may discover X, where X is its toughness.
The Oltec revere dinosaurs as living remnants of the bygone Fourth Age.
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Oracle
Dinosaur Egg
Creature — Dinosaur Egg
Evolve When Dinosaur Egg dies, you may discover X, where X is its toughness.
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Règles
When comparing the stats of the two creature for evolve, you always compare power to power and toughness to toughness. [0000-00-00]
Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won't trigger at all. [0000-00-00]
If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats. [0000-00-00]
If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing. [0000-00-00]
Multiple instances of evolve trigger separately and, similar to above, the stat comparison takes place for each one independently as they try to resolve. [0000-00-00]
When comparing the stats as the evolve ability resolves, it's possible that the stat that's greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you'll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature enters the battlefield under your control, its toughness is greater so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You'll put a +1/+1 counter on the creature with evolve. [0000-00-00]
"Discover N" means "Exile cards from the top of your library until you exile a nonland card with mana value N or less. That card is the "discovered" card. You may cast that card without paying its mana cost if the resulting spell's mana value is less than or equal to N. If you don't cast it, put that card into your hand. Put the remaining exiled cards on the bottom of your library in a random order." [0000-00-00]
A spell's mana value is determined only by its mana cost. Ignore any alternative costs, additional costs, cost increases, or cost reductions. [0000-00-00]
When you discover, you must exile cards. The only optional part of the ability is whether you cast the exiled card or put it into your hand. [0000-00-00]
You exile the cards face up. All players will be able to see them. [0000-00-00]
If you cast a spell "without paying its mana cost", you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the spell has any mandatory additional costs, you must pay those to cast it. [0000-00-00]
If the discovered card has [0000-00-00]
11/10/2023 [0000-00-00]
11/10/2023 [0000-00-00]
11/10/2023 [0000-00-00]
11/10/2023 [0000-00-00]
Cote
NM/MT :
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Premium :
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Classeurs
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