Impressions

Coureuse d'éclairs - La révolte éthérique

  • Toutes les impressions
  • Coureuse d'éclairs - Horizons du Modern 3 Commander (Rare mythique) Coureuse d'éclairs - La révolte éthérique (Rare mythique)

Informations

Impression française

  • Coureuse d'éclairs
  • Créature : humain et guerrier
  • Double initiative, célérité
    À chaque fois que la Coureuse d'éclairs attaque, vous gagnez ee (deux marqueurs « énergie »), puis vous pouvez payer eeeeeeee. Si vous payez, dégagez toutes les créatures que vous contrôlez et cette phase est suivie d'une phase de combat supplémentaire.
  • « Vous ne m'arrêterez pas ! »
  • 2/2

Impression anglaise

  • Lightning Runner
  • Creature — Human Warrior
  • Double strike, haste
    Whenever Lightning Runner attacks, you get ee (two energy counters), then you may pay eeeeeeee. If you pay, untap all creatures you control, and after this phase, there is an additional combat phase.
  • "Catch me if you can."
  • 2/2

Oracle

  • Lightning Runner
  • Creature - Human Warrior
  • Double strike, haste
    Whenever Lightning Runner attacks, you get {E}{E} (two energy counters), then you may pay {E}{E}{E}{E}{E}{E}{E}{E}. If you pay, untap all creatures you control, and after this phase, there is an additional combat phase.
  • 2/2

Règles

  • You untap all creatures you control, including ones that aren’t attacking. [2017-02-09]
  • [Energy] is the energy symbol. It represents one energy counter. [2017-02-09]
  • Energy counters are a kind of counter that a player may have. They’re not associated with specific permanents. (Other kinds of counters that players may have include poison and experience.) [2017-02-09]
  • Keep careful track of how many energy counters each player has. You may do so by keeping a running count on paper, by using a die, or by any other clear and mutually agreeable method. [2017-02-09]
  • If an effect says you get one or more [Energy], you get that many energy counters. To pay one or more [Energy], you lose that many energy counters. Any effects that interact with counters a player gets, has, or loses can interact with energy counters. [2017-02-09]
  • Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” to your mana pool can’t give you energy counters. [2017-02-09]
  • You can’t pay more energy counters than you have. [2017-02-09]
  • Some triggered abilities state that you “may pay” a certain amount of [Energy]. You can’t pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of [Energy] as the ability resolves, and no player may take actions to try to stop the ability’s effect after you make your choice. [2017-02-09]

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