Impressions

Colosse marchepaix - La révolte éthérique

  • Toutes les impressions
  • Colosse marchepaix - Jumpstart 2022 (Rare) Colosse marchepaix - Kamigawa : dynastie Néon Commander (Rare) Colosse marchepaix - La révolte éthérique (Rare)

Informations

Impression française

  • Colosse marchepaix
  • Artefact : véhicule
  • 1w : Un autre véhicule ciblé que vous contrôlez devient une créature-artefact jusqu'à la fin du tour.
    Pilotage 4 (Engagez n'importe quel nombre de créatures que vous contrôlez dont la force totale est supérieure ou égale à 4 : Ce véhicule devient une créature-artefact jusqu'à la fin du tour.)
  • « La paix ? Sa seule raison d'être est d'inspirer la peur. »
    —Saheeli Rai
  • 6/6

Impression anglaise

  • Peacewalker Colossus
  • Artifact — Vehicle
  • 1w: Another target Vehicle you control becomes an artifact creature until end of turn.
    Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
  • "Peace? Its sole purpose is fear."
    —Saheeli Rai
  • 6/6

Oracle

  • Peacewalker Colossus
  • Artifact - Vehicle
  • {1}{W}: Another target Vehicle you control becomes an artifact creature until end of turn.
    Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
  • 6/6

Règles

  • Each Vehicle is printed with a power and toughness, but it’s not a creature. If it becomes a creature (most likely through its crew ability, but the Kaladesh set includes other such effects), it will have that power and toughness. [2017-02-09]
  • If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle’s printed power and toughness. [2017-02-09]
  • Vehicle is an artifact type, not a creature type. A Vehicle that’s crewed won’t have any creature type. [2017-02-09]
  • Once a player announces that he or she is activating a crew ability, no player may take other actions until the ability’s been paid for. Notably, players can’t try to stop the ability by changing a creature’s power or by removing or tapping a creature. [2017-02-09]
  • Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control. [2017-02-09]
  • You may tap more creatures than necessary to activate a crew ability. [2017-02-09]
  • Creatures that crew a Vehicle aren’t attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don’t affect the creatures that crewed it and vice versa. [2017-02-09]
  • Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can’t attack unless you’ve controlled it continuously since your turn began, it can block if it’s untapped, it can be tapped to pay a Vehicle’s crew cost, and so on. [2017-02-09]
  • You may activate a crew ability of a Vehicle even if it’s already an artifact creature. Doing so has no effect on the Vehicle. It doesn’t change its power and toughness. [2017-02-09]
  • To attack with a Vehicle, it must be a creature by the time the declare attackers step begins, so the latest you can activate its crew ability to do so is during the beginning of combat step. To block with a Vehicle, it must be a creature by the time the declare blockers step begins, so the latest you can activate its crew ability to do so is during the declare attackers step. In both cases, players may take actions after the crew ability resolves but before that Vehicle has been declared an attacking or blocking creature. [2017-02-09]
  • When a Vehicle becomes a creature, that doesn’t count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won’t trigger. [2017-02-09]
  • If a permanent becomes a copy of a Vehicle, the copy won’t be a creature, even if the Vehicle it’s copying has become an artifact creature. [2017-02-09]

Cote

  • NM/MT : 0,80 € Cote stable
  • Premium : 1,50 € Cote en diminution

Classeurs

Cet espace est réservé aux membres enregistrés sur MTG Addict.

Il permet de gérer gratuitement et sans restriction vos collections de cartes. Pour ouvrir rapidement un compte MTG Addict cliquez ici. Si vous avez déjà un compte cliquez ici.