Chaque joueur cache au moins un objet, puis tous les joueurs les révèlent en même temps. Chaque joueur perd autant de points de vie que le nombre d'objets qu'il a révélé. Le joueur qui a révélé le plus petit nombre d'objets perd ensuite la moitié de ses points de vie (arrondi au supérieur). Si deux joueurs ou plus sont à égalité pour le plus petit nombre d'objets, chacun perd la moitié de ses points de vie (arrondi au supérieur).
Each player hides at least one object, then all players reveal them simultaneously. Each player loses life equal to the number of objects he or she revealed. The player who revealed the fewest objects then loses half his or her life, rounded up. If two or more players are tied for fewest, each loses half his or her life, rounded up.
Oracle
Goblin Game
Sorcery
Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items he or she revealed. The player who revealed the fewest items then loses half his or her life, rounded up. If two or more players are tied for fewest, each loses half his or her life, rounded up.
Règles
When it comes to choice of items, use common sense. Items should be small enough to hide but large enough to count. Make it clear what kind of object you are hiding beforehand. For example, one player may choose coins and the other may choose dice. If you can't find something convenient to hide, write numbers on a piece of paper and reveal the numbers. Make sure the numbers are unambiguous (for example, underline a 6 or 9 so it can't be misread). [2004-10-04]
If you attempt to halve a negative life total, you halve 0. This means that the life total stays the same. A life total of -10 would remain -10. [2007-02-01]
Cote
NM/MT :
-0,40 €
Premium :
-1,00 €
Classeurs
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