Impressions

Destrier mécanique - Terres Natales

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  • Destrier mécanique - 5ième Edition (Peu commune) Destrier mécanique - Terres Natales (Commune)

Informations

Impression française

Impression anglaise

  • Clockwork Steed
  • Artifact Creature
  • Cannot be blocked by artifact creatures.
    When Clockwork Steed comes into play, put four +1/+0 counters on it. At the end of any combat in which Clockwork Steed attacked or blocked, remove one of these counters.
    x, t: Put X +1/+0 counters on Clockwork Steed. You may have no more than four of these counters on Clockwork Steed. Use this ability only during your upkeep.
  • 0/3

Oracle

  • Clockwork Steed
  • Artifact Creature - Horse
  • Clockwork Steed enters the battlefield with four +1/+0 counters on it.
    Clockwork Steed can't be blocked by artifact creatures.
    At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it.
    {X}, {T}: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate this ability only during your upkeep.
  • 0/3

Règles

  • Loses a counter even if it is affected by a Fog-like effect which prevents it from dealing damage. [2004-10-04]
  • Can attack or block even if it has no counters. [2004-10-04]
  • When Clockwork Steed's last ability resolves, you can choose to put fewer than X +1/+0 counters on it. [2008-10-01]
  • If Clockwork Steed has four or fewer +1/+0 counters on it when its last ability resolves, it can wind up with a maximum of four such counters on it. If it has four or more +1/+0 counters on it, the ability will have no effect. [2008-10-01]

Cote

  • NM/MT : -0,00 € Cote stable

Classeurs

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