Célérité À chaque fois que la Némésis hurlante subit des blessures, elle inflige autant de blessures à n'importe quelle autre cible. Si un joueur subit des blessures de cette manière, il ne peut pas gagner de points de vie pour le reste de la partie.
Haste Whenever Screaming Nemesis is dealt damage, it deals that much damage to any other target. If a player is dealt damage this way, they can't gain life for the rest of the game.
3/3
Oracle
Screaming Nemesis
Creature — Spirit
Haste Whenever Screaming Nemesis is dealt damage, it deals that much damage to any other target. If a player is dealt damage this way, they can't gain life for the rest of the game.
3/3
Règles
If lethal damage is dealt to Screaming Nemesis, its last ability still triggers. [0000-00-00]
If Screaming Nemesis is dealt damage by multiple sources at once, such as by two creatures blocking it, its last ability triggers once and one target is dealt that much damage. [0000-00-00]
Once Screaming Nemesis's last ability causes it to deal damage to a player, that player won't be able to gain life for the rest of the game. It doesn't matter if Screaming Nemesis remains on the battlefield or not. [0000-00-00]
Spells and abilities that cause a player affected by Screaming Nemesis's last ability to gain life still resolve. That player won't gain life, but any other effects of that spell or ability will happen. [0000-00-00]
If an effect says to set a player's life total to a number that's higher than their current life total while they're affected by Screaming Nemesis's last ability, their life total won't change. [0000-00-00]
Cote
NM/MT :
non disponible
Premium :
non disponible
Classeurs
Cet espace est réservé aux membres enregistrés sur MTG Addict.
Il permet de gérer gratuitement et sans restriction vos collections de cartes. Pour ouvrir rapidement un compte MTG Addict cliquez ici. Si vous avez déjà un compte cliquez ici.