Enchanter : une créature que vous contrôlez Quand Protégé par les fantômes arrive, exilez un permanent non-terrain ciblé qu'un adversaire contrôle jusqu'à ce que Protégé par les fantômes quitte le champ de bataille. La créature enchantée gagne +1/+0 et a le lien de vie et parade .
Enchant creature you control When Sheltered by Ghosts enters, exile target nonland permanent an opponent controls until Sheltered by Ghosts leaves the battlefield. Enchanted creature gets +1/+0 and has lifelink and ward .
Oracle
Sheltered by Ghosts
Enchantment — Aura
Enchant creature you control When Sheltered by Ghosts enters, exile target nonland permanent an opponent controls until Sheltered by Ghosts leaves the battlefield. Enchanted creature gets +1/+0 and has lifelink and ward {2}.
Règles
If Sheltered by Ghosts leaves the battlefield before its triggered ability resolves, the target permanent won't be exiled at all. [0000-00-00]
Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled. [0000-00-00]
If a token is exiled this way, it will cease to exist and won't return to the battlefield. [0000-00-00]
Cote
NM/MT :
non disponible
Premium :
non disponible
Classeurs
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