Impressions

Aminatou, perce-voile - Mornebrune : la Maison de l’horreur Commander

Informations

Impression française

  • Aminatou, perce-voile
  • Créature légendaire : humain et sorcier
  • Au début de votre entretien, surveillez 2. (Regardez les deux cartes du dessus de votre bibliothèque, puis mettez n'importe quel nombre d'entre elles dans votre cimetière et le reste au-dessus de votre bibliothèque dans l'ordre de votre choix.)
    Chaque carte d'enchantement dans votre main a le miracle. Son coût de miracle est égal à son coût de mana réduit de 4. (Vous pouvez lancer une carte pour son coût de miracle quand vous la piochez si c'est la première carte que vous avez piochée ce tour-ci.)
  • 2/4

Impression anglaise

  • Aminatou, Veil Piercer
  • Legendary Creature — Human Wizard
  • At the beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
    Each enchantment card in your hand has miracle. Its miracle cost is equal to its mana cost reduced by 4. (You may cast a card for its miracle cost when you draw it if it's the first card you drew this turn.)
  • 2/4

Oracle

  • Aminatou, Veil Piercer
  • Legendary Creature — Human Wizard
  • At the beginning of your upkeep, surveil 2.
    Each enchantment card in your hand has miracle. Its miracle cost is equal to its mana cost reduced by {4}.
  • 2/4

Règles

  • It's important to reveal a card with miracle before it is mixed with the other cards in your hand. [0000-00-00]
  • You can reveal and cast a card with miracle on any turn, not just your own, if it's the first card you've drawn that turn. [0000-00-00]
  • Multiple card draws are always treated as a sequence of individual card draws. For example, if you haven't drawn any cards yet during a turn and cast a spell that instructs you to draw three cards, you'll draw them one at a time. Only the first card drawn this way may be revealed and cast using its miracle ability. [0000-00-00]
  • If an effect puts a card into your hand without using the word "draw," the card wasn't drawn. [0000-00-00]
  • You don't have to reveal a drawn card with miracle if you don't wish to cast it at that time. [0000-00-00]
  • You can cast a card for its miracle cost only as the miracle triggered ability resolves. If you don't want to cast it at that time (or you can't cast it, perhaps because there are no legal targets available), you won't be able to cast it later for the miracle cost. [0000-00-00]
  • You cast the card with miracle during the resolution of the triggered ability. Ignore any timing rules based on the card's type. [0000-00-00]
  • Miracle is an alternative cost to cast the spell with miracle. It can't be combined with other alternative costs, such as casting a spell "without paying its mana cost." You may, however, pay additional costs, such as kicker. If the spell has any mandatory additional costs, those must be paid to cast the spell. [0000-00-00]
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a miracle cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was. [0000-00-00]
  • If the card with miracle leaves your hand before the triggered ability resolves, you won't be able to cast it using its miracle ability. [0000-00-00]
  • You still draw the card, whether you use the miracle ability or not. Any ability that triggers whenever you draw a card, for example, will trigger. If you don't cast the card using its miracle ability, it will remain in your hand. [0000-00-00]

Cote

  • NM/MT : non disponible
  • Premium : non disponible

Classeurs

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