À chaque fois qu'au moins une créature-artefact que vous contrôlez inflige des blessures de combat à un joueur, vous gagnez {e}{e} (deux marqueurs « énergie »). Au début de votre étape de fin, vous pouvez payer au moins {e}. Si vous faites ainsi, créez un jeton d'artefact X/X incolore Véhicule appelé Éthernef de Nalaàr avec le vol et pilotage 2, X étant le nombre de {e} dépensé de cette manière.
Whenever one or more artifact creatures you control deal combat damage to a player, you get {e}{e} (two energy counters). At the beginning of your end step, you may pay one or more {e}. If you do, create an X/X colorless Vehicle artifact token named Nalaar Aetherjet with flying and crew 2, where X is the amount of {e} spent this way.
2/4
Oracle
Pia Nalaar, Chief Mechanic
Legendary Creature — Human Artificer
Whenever one or more artifact creatures you control deal combat damage to a player, you get {e}{e} . At the beginning of your end step, you may pay one or more {e}. If you do, create an X/X colorless Vehicle artifact token named Nalaar Aetherjet with flying and crew 2, where X is the amount of {e} spent this way.
2/4
Règles
is the energy symbol. It represents one energy counter. [0000-00-00]
Energy counters are a kind of counter that a player may have. They’re not associated with any specific permanents. [0000-00-00]
Keep track of how many energy counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine. [0000-00-00]
If an effect says you get one or more [0000-00-00]
, you lose that many energy counters. You can’t pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters. [0000-00-00]
Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” can’t give you energy counters. [0000-00-00]
Some spells and abilities say that you “may pay” a certain amount of [0000-00-00]
as the ability resolves. [0000-00-00]
Some spells and abilities say that you “may pay” a certain amount of [0000-00-00]
, a new triggered ability called a reflexive trigger is put on the stack, and you choose targets for the reflexive trigger (if the effect asks for targets). Players may respond as normal to this new triggered ability. Once that reflexive trigger resolves, the effect will finally occur. [0000-00-00]
Some spells and abilities which give you [0000-00-00]
require one or more targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. None of its effects will happen, you won’t get any [0000-00-00]
for its effects even if you want to. [0000-00-00]
Cote
NM/MT :
non disponible
Premium :
non disponible
Classeurs
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