Prevent the next 3 damage that would be dealt to target creature this turn, and put a +1/+1 counter on that creature for each 1 damage prevented this way.
Those who survive the test bear a mark of power anyone can recognize.
Prévenez les 3 prochaines blessures qui devaient être infligées à la créature ciblée ce tour-ci et mettez un marqueur +1/+1 sur cette créature pour chaque 1 blessure prévenue de cette manière.
Ceux qui survivent au test portent une marque de puissance que tout le monde peut reconnaître.
Oracle
Test of Faith
Instant
Prevent the next 3 damage that would be dealt to target creature this turn, and put a +1/+1 counter on that creature for each 1 damage prevented this way.
Règles
The +1/+1 counters are put onto the creature at the time the damage is prevented. If a 1/1 creature would be dealt 6 damage, 3 damage is prevented and three +1/+1 counters are put onto the creature. The creature is a 4/4 creature with 3 damage on it, so it won't be destroyed because State-Based Actions aren't checked until after Test of Faith is finished resolving. [2004-12-01]
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