Impressions

Turntimber Symbiosis // Turntimber, Serpentine Wood - Zendikar Rising Turntimber, Serpentine Wood - Zendikar Rising

  • Toutes les impressions
  • Turntimber Symbiosis // Turntimber, Serpentine Wood - Zendikar Rising (Rare mythique) Turntimber Symbiosis // Turntimber, Serpentine Wood - Zendikar Rising (Rare mythique)

Informations

  • Extension : Zendikar Rising - 364/391 (Rare mythique) Zendikar Rising (Rare mythique)
  • Artiste : Randy Vargas

Impression anglaise

  • Turntimber Symbiosis
  • Sorcery
  • Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has converted mana cost 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order.

    Land
    t: Add g.
  • Turntimber, Serpentine Wood
  • Land
  • As Turntimber, Serpentine Wood enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
    t: Add g.

    Sorcery
    4ggg

Impression française

  • Symbiose de Tournebois
  • Rituel
  • Regardez les sept cartes du dessus de votre bibliothèque. Vous pouvez mettre sur le champ de bataille une carte de créature parmi elles. Si cette carte a un coût converti de mana inférieur ou égal à 3, elle arrive avec trois marqueurs +1/+1 supplémentaires sur elle. Mettez le reste au-dessous de votre bibliothèque dans un ordre aléatoire.

    Terrain
    t : Ajoutez g.
  • Tournebois, le bois sinueux
  • Terrain
  • Au moment où Tournebois, le bois sinueux arrive sur le champ de bataille, vous pouvez payer 3 points de vie. Si vous ne le faites pas, il arrive sur le champ de bataille engagé.
    t : Ajoutez g.

    Rituel
    4ggg

Oracle

  • Turntimber Symbiosis
  • Sorcery
  • Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has converted mana cost 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order.

    Land
    {T}: Add {G}.
  • Turntimber, Serpentine Wood
  • Land
  • As Turntimber, Serpentine Wood enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
    {T}: Add {G}.

    Sorcery
    {4}{G}{G}{G}

Règles

  • Use the converted mana cost of the creature card as it exists in your library to determine whether it receives +1/+1 counters, ignoring any replacement effects (such as that of Glasspool Mimic) that will change its converted mana cost once it’s on the battlefield. [0000-00-00]
  • If a card in a player’s library has [0000-00-00]
  • 9/25/2020 [0000-00-00]
  • 9/25/2020 [0000-00-00]
  • 9/25/2020 [0000-00-00]
  • 9/25/2020 [0000-00-00]
  • 9/25/2020 [0000-00-00]
  • 9/25/2020 [0000-00-00]
  • 9/25/2020 [0000-00-00]
  • 9/25/2020 [0000-00-00]
  • 9/25/2020 [0000-00-00]
  • There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face. [0000-00-00]
  • To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you’re playing and ignore the other face’s characteristics. [0000-00-00]
  • If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than “play”) a specific modal double-faced card, you can’t play it as a land. [0000-00-00]
  • If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect. [0000-00-00]
  • The converted mana cost of a modal double-faced card is based on the characteristics of the face that’s being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the converted mana cost of a transforming double-faced card is determined. [0000-00-00]
  • A modal double-faced card can’t be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed. [0000-00-00]
  • If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can’t be put onto the battlefield, it doesn’t enter the battlefield. [0000-00-00]
  • If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face’s name. [0000-00-00]
  • In the Commander variant, a double-faced card’s color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. [0000-00-00]

Cote

  • NM/MT : non disponible
  • Premium : non disponible

Classeurs

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