Impressions

Moraug, Fury of Akoum - Zendikar Rising

  • Toutes les impressions
  • Moraug, Fury of Akoum - Zendikar Rising (Rare mythique) Moraug, Fury of Akoum - Zendikar Rising (Rare mythique)

Informations

  • Extension : Zendikar Rising - 300/391 (Rare mythique) Zendikar Rising (Rare mythique)
  • Artiste : Dominik Mayer

Impression anglaise

  • Moraug, Fury of Akoum
  • Legendary Creature — Minotaur Warrior
  • Each creature you control gets +1/+0 for each time it has attacked this turn.
    Landfall — Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
  • 6/6

Impression française

  • Moraug, furie d'Akoum
  • Créature légendaire : minotaure et guerrier
  • Chaque créature que vous contrôlez gagne +1/+0 pour chaque fois qu'elle a attaqué ce tour-ci.
    Toucheterre — À chaque fois qu'un terrain arrive sur le champ de bataille sous votre contrôle, si c'est votre phase principale, il y a une phase de combat supplémentaire après celle-ci. Au début de ce combat, dégagez toutes les créatures que vous contrôlez.
  • 6/6

Oracle

  • Moraug, Fury of Akoum
  • Legendary Creature — Minotaur Warrior
  • Each creature you control gets +1/+0 for each time it has attacked this turn.
    — Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
  • 6/6

Règles

  • Moraug’s first ability checks each turn how many times each creature has attacked. It counts times that creature attacked before Moraug was on the battlefield, and it stops applying if Moraug leaves the battlefield. [0000-00-00]
  • Moraug’s first ability counts how many times a creature has attacked, not how many times it has dealt damage. The first time a creature attacks in a turn, the +1/+0 bonus will apply to the combat damage it deals during that combat. [0000-00-00]
  • A creature that enters the battlefield attacking hasn’t attacked that combat. Moraug’s ability won’t count that combat. Unless that creature has haste, it won’t be able to attack in additional combats this turn. [0000-00-00]
  • If the landfall ability resolves during your precombat main phase, the additional combat phase will happen before your regular combat phase. You’ll untap creatures you control at the beginning of the additional combat but not at the beginning of your regular combat. [0000-00-00]
  • There won’t be an additional main phase after the additional combat phase. For example, if the landfall ability resolves twice during your postcombat main phase, you’ll get two consecutive additional combat phases after your main phase (untapping your creatures at the beginning of each), followed by your ending phase. [0000-00-00]
  • A landfall ability triggers whenever a land enters the battlefield under your control for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control. [0000-00-00]
  • A landfall ability doesn’t trigger if a permanent already on the battlefield becomes a land. [0000-00-00]
  • Whenever a land enters the battlefield under your control, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve. [0000-00-00]

Cote

  • NM/MT : non disponible
  • Premium : non disponible

Classeurs

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