Impressions

Marauding Blight-Priest - Zendikar Rising

  • Toutes les impressions
  • Marauding Blight-Priest - Magic: The Gathering Foundations (Commune) Marauding Blight-Priest - Jumpstart 2022 (Commune) Marauding Blight-Priest - Zendikar Rising (Commune)

Informations

Impression anglaise

  • Marauding Blight-Priest
  • Creature — Vampire Cleric
  • Whenever you gain life, each opponent loses 1 life.
  • "The vampires never had gods. We followed our bloodchiefs. Now they are gone. What is left? Destruction and death, my friends. That is enough."
  • 3/2

Impression française

  • Prêtresse du fléau en maraude
  • Créature : vampire et clerc
  • À chaque fois que vous gagnez des points de vie, chaque adversaire perd 1 point de vie.
  • « Les vampires n'ont jamais eu de dieux. Nous suivions nos chefs de sang. Maintenant qu'ils ne sont plus là, que nous reste-t-il ? La destruction et la mort, mes amis. C'est tout ce qu'il nous faut. »
  • 3/2

Oracle

  • Marauding Blight-Priest
  • Creature — Vampire Cleric
  • Whenever you gain life, each opponent loses 1 life.
  • 3/2

Règles

  • In a Two-Headed Giant game, Marauding Blight-Priest’s ability causes the opposing team to lose 2 life. [0000-00-00]
  • An ability that triggers “whenever you gain life” triggers just once for each life-gaining event, no matter how much life you gain. [0000-00-00]
  • Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, a “whenever you gain life” ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once. [0000-00-00]
  • If you gain an amount of life “for each” of something, that life is gained as one event and the ability will trigger only once. [0000-00-00]
  • In a Two-Headed Giant game, life gained by your teammate won’t cause the ability to trigger, even though it caused your team’s life total to increase. [0000-00-00]

Cote

  • NM/MT : non disponible
  • Premium : non disponible

Classeurs

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