Whenever an opponent casts a spell during your turn, draw a card. At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls.
Whenever an opponent casts a spell during your turn, draw two cards. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lone Wolf of the Natterknolls.
À chaque fois qu'un adversaire lance un sort pendant votre tour, piochez une carte. Au début de chaque entretien, si aucun sort n'a été lancé au tour précédent, transformez l'Ermite de Montbabil.
À chaque fois qu'un adversaire lance un sort pendant votre tour, piochez deux cartes. Au début de chaque entretien, si un joueur a lancé au moins deux sorts au tour précédent, transformez le Loup solitaire de Montbabil.
... sauf à l'heure du dîner.
3/5
Oracle
Hermit of the Natterknolls
Creature - Human Werewolf
Whenever an opponent casts a spell during your turn, draw a card. At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls.
2/3
Lone Wolf of the Natterknolls
Creature - Werewolf
Whenever an opponent casts a spell during your turn, draw two cards. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lone Wolf of the Natterknolls.
3/5
Règles
The first ability of Hermit of the Natterknolls will resolve even if the spell your opponent casts is countered. [2016-04-08]
You may cast spells or activate abilities after the first ability of Hermit of the Natterknolls has resolved but before the spell that caused it to trigger has resolved. [2016-04-08]
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn. [2016-04-08]
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics). [2016-04-08]
The first ability of Lone Wolf of the Natterknolls will resolve even if the spell your opponent casts is countered. [2016-04-08]
You may cast spells or activate abilities after the first ability of Lone Wolf of the Natterknolls has resolved but before the spell that caused it to trigger has resolved. [2016-04-08]
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn. [2016-04-08]
To trigger the Werewolf’s back face’s transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger. [2016-04-08]
Cote
NM/MT :
non disponible
Premium :
non disponible
Classeurs
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