Whenever a creature token leaves play, put a +1/+1 counter on Twilight Drover.
, Remove a +1/+1 counter from Twilight Drover: Put two 1/1 white Spirit creature tokens with flying into play.
À chaque fois qu'un jeton de créature quitte le jeu, mettez un marqueur +1/+1 sur le Bouvier du crépuscule.
, Retirez un marqueur +1/+1 du Bouvier du crépuscule : Mettez en jeu deux jetons de créature 1/1 blanche Esprit avec le vol.
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Oracle
Twilight Drover
Creature - Spirit
Whenever a creature token leaves the battlefield, put a +1/+1 counter on Twilight Drover. {2}{W}, Remove a +1/+1 counter from Twilight Drover: Put two 1/1 white Spirit creature tokens with flying onto the battlefield.
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Règles
The first ability only cares that creature tokens leave the battlefield. It doesn't matter where they went. [2005-10-01]
If a player leaves a multiplayer game, all creature tokens that player owns also leave the game. Twilight Drover's ability will trigger once per token. [2005-10-01]
If Spirit tokens created by Twilight Drover leave the battlefield, they will trigger its first ability. [2005-10-01]
Note that Twilight Drover doesn't have any way to sacrifice tokens or otherwise cause them to leave the battlefield. [2005-10-01]
Cote
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