When Ghost Council of Orzhova comes into play, target opponent loses 1 life and you gain 1 life.
, Sacrifice a creature: Remove Ghost Council of Orzhova from the game. Return it to play under its owner's control at end of turn.
Quand le Conseil fantôme d'Orzhova arrive en jeu, l'adversaire ciblé perd 1 point de vie et vous gagnez 1 point de vie.
, Sacrifiez une créature : Retirez le Conseil fantôme d'Orzhova de la partie. Renvoyez-le en jeu sous le contrôle de son propriétaire à la fin du tour.
4/4
Oracle
Ghost Council of Orzhova
Legendary Creature - Spirit
When Ghost Council of Orzhova enters the battlefield, target opponent loses 1 life and you gain 1 life. {1}, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step.
4/4
Règles
Sacrificing Ghost Council of Orzhova to its own ability means it will wind up in the graveyard, not exiled. [2006-02-01]
When Ghost Council of Orzhova is exiled, any Auras or Equipment on it fall off and any counters on it are removed. When it returns to the battlefield, it comes back untapped and is treated as a new version of the card. [2006-02-01]
Normally, Ghost Council of Orzhova will return to the battlefield at the end of the same turn it's exiled. But if it's exiled during the End step, it's too late to return it this turn. It has to wait to return to the battlefield until the next End step. [2006-02-01]
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