Impressions

Monument to Perfection - Phyrexia: All Will Be One

  • Toutes les impressions
  • Monument to Perfection - Phyrexia: All Will Be One (Rare) Monument to Perfection - Phyrexia: All Will Be One (Rare)

Informations

Impression anglaise

  • Monument to Perfection
  • Artifact
  • 3, t: Search your library for a basic, Sphere, or Locus land card, reveal it, put it into your hand, then shuffle.
    3: Monument to Perfection becomes a 9/9 Phyrexian Construct artifact creature, loses all abilities, and gains indestructible and toxic 9. Activate only if there are nine or more lands with different names among the basic, Sphere, and Locus lands you control.

Impression française

  • Monument à la perfection
  • Artefact
  • 3, t : Cherchez dans votre bibliothèque une carte de terrain de base, Sphère ou Site, révélez-la, mettez-la dans votre main, puis mélangez.
    3 : Le Monument à la perfection devient une créature-artefact 9/9 Phyrexian et Construction, perd toutes ses capacités et acquiert l'indestructible et toxique 9. N'activez que s'il y a au moins neuf terrains de noms différents parmi les terrains de base, Sphère et Site que vous contrôlez.

Oracle

  • Monument to Perfection
  • Artifact
  • {3}, {T}: Search your library for a basic, Sphere, or Locus land card, reveal it, put it into your hand, then shuffle.
    {3}: Monument to Perfection becomes a 9/9 Phyrexian Construct artifact creature, loses all abilities, and gains indestructible and toxic 9. Activate only if there are nine or more lands with different names among the basic, Sphere, and Locus lands you control.

Règles

  • Monument to Perfection's last ability lasts indefinitely. [0000-00-00]
  • Because the last ability causes Monument to Perfection to lose all the abilities, activating it multiple times before the first activation resolves does not result in it having multiple instances of toxic 9. [0000-00-00]
  • A player with ten or more poison counters loses the game. This is a state-based action and doesn't use the stack. In other words, it happens immediately and players can't respond to it, just like a player losing the game due to having 0 or less life. [0000-00-00]
  • Toxic doesn't change the amount of combat damage a creature deals. For example, if a 2/2 creature with toxic 1 deals combat damage to a player, that creature will deal 2 damage. The results of that damage are the player loses 2 life and gets a poison counter. [0000-00-00]
  • Any other effects of that damage, such as life gain from lifelink, still apply. [0000-00-00]
  • If a creature with toxic deals combat damage to a creature or planeswalker, or if it deals noncombat damage, toxic has no effect and no player gets poison counters. [0000-00-00]
  • Damage dealt by a creature with toxic grants the same number of counters regardless of how much damage is dealt. Notably, if a replacement effect modifies the damage in some way (such as that of Gratuitous Violence), the number of counters given remains unchanged. [0000-00-00]
  • Conversely, replacement effects that apply to the number of counters put on a player can modify the counters placed this way. For example, Vorinclex, Monstrous Raider's last two abilities can apply to counters placed this way. [0000-00-00]
  • Multiple instances of toxic are cumulative. For example, if a creature has toxic 2 and gains toxic 1 due to another effect, combat damage that creature deals to a player will cause that player to get 3 poison counters. [0000-00-00]

Cote

  • NM/MT : non disponible
  • Premium : non disponible

Classeurs

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