Impressions

Flensing Raptor - Phyrexia: All Will Be One

Informations

Impression anglaise

  • Flensing Raptor
  • Creature — Phyrexian Bird
  • Flying
    Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
    When Flensing Raptor enters the battlefield, another target creature you control with toxic gets +1/+1 and gains flying until end of turn.
  • 2/2

Impression française

  • Raptor équarrisseur
  • Créature : phyrexian et oiseau
  • Vol
    Toxique 1 (Les joueurs qui subissent des blessures de combat de cette créature gagnent aussi un marqueur « poison ».)
    Quand le Raptor équarrisseur arrive sur le champ de bataille, une autre créature ciblée que vous contrôlez avec le toxique gagne +1/+1 et acquiert le vol jusqu'à la fin du tour.
  • 2/2

Oracle

  • Flensing Raptor
  • Creature — Phyrexian Bird
  • Flying
    Toxic 1
    When Flensing Raptor enters the battlefield, another target creature you control with toxic gets +1/+1 and gains flying until end of turn.
  • 2/2

Règles

  • To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them. [0000-00-00]
  • You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all. [0000-00-00]
  • If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others. [0000-00-00]
  • An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so. [0000-00-00]
  • Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond. [0000-00-00]
  • If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it. [0000-00-00]

Cote

  • NM/MT : non disponible
  • Premium : non disponible

Classeurs

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