Vigilance Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control gain indestructible until end of turn.
Vigilance Congrégation — Au début du combat pendant votre tour, si vous contrôlez au moins trois créatures avec des forces différentes, les créatures que vous contrôlez acquièrent l'indestructible jusqu'à la fin du tour.
« Le Festival est droit devant. Vous y êtes presque ! »
3/1
Oracle
Stalwart Pathlighter
Creature — Human Soldier
Vigilance — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control gain indestructible until end of turn.
3/1
Règles
A creature has different power from another if their powers are different numbers. For example, a 1/1 creature and a 2/1 creature have different powers. [0000-00-00]
For three creatures to have different powers from one another, each of their powers needs to be different. A 1/1 creature, a 2/1 creature, and another 2/1 creature aren’t three creatures with different powers, even though both 2/1 creatures have different power than the 1/1 creature. [0000-00-00]
Many coven abilities, such as that of Dawnhart Wardens above, are triggered abilities with intervening if clauses. You must control three or more creatures with different powers at the time the ability triggers and at the time the ability tries to resolve. They do not, however, need to be the same set of creatures in both cases. [0000-00-00]
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