Enchant creature
Enchanted creature has ": Put X 1/1 red Elemental creature tokens with haste into play, where X is this creature's power. Remove them from the game at end of turn."
Enchanter : créature
La créature enchantée a « : Mettez en jeu X jetons de créature 1/1 rouge Élémental avec la célérité, X étant la force de cette créature. Retirez-les de la partie à la fin du tour. »
Oracle
Elemental Mastery
Enchantment - Aura
Enchant creature Enchanted creature has "{T}: Put X 1/1 red Elemental creature tokens with haste onto the battlefield, where X is this creature's power. Exile them at the beginning of the next end step."
Règles
The enchanted creature's power is checked at the time the ability resolves. If the enchanted creature has left the battlefield by then, its last known information is used. [2008-05-01]
The tokens will be exiled in the End step even if Elemental Mastery or the enchanted creature has left the battlefield by then. [2008-05-01]
If the ability is activated after the current turn's End step has begun, the tokens won't be exiled until the next turn's End step. [2008-05-01]
Cote
NM/MT :
0,20 €
Premium :
0,30 €
Classeurs
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