Piétinement
La Déité des cicatrices arrive en jeu avec deux marqueurs -1/-1 sur elle.
, retirez un marqueur -1/-1 de la Déité des cicatrices : Régénérez la Déité des cicatrices.
« Sa peau tranche les épées. »
—Les paraboles de l'Oracle
7/7
Oracle
Deity of Scars
Creature - Spirit Avatar
Trample Deity of Scars enters the battlefield with two -1/-1 counters on it. {(b/g)}, Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars.
7/7
Règles
You can pay {B/G} and remove a -1/-1 counter to activate the ability any time you want. Deity of Scars doesn't need to be in danger of being destroyed. [2008-08-01]
Removing a -1/-1 counter from Deity of Scars is a cost of activating its activated ability. You can't activate the ability if there are no -1/-1 counters on Deity of Scars. [2008-08-01]
Deity of Scars's ability causes it to have more toughness when you activate the ability (as a result of losing a -1/-1 counter) and then puts a regeneration shield on it when the ability resolves. If you activate the ability in advance of Deity of Scars being dealt 5 damage, for example, Deity of Scars will be 6/6 before the damage is dealt to it. It won't use the regeneration shield unless it's dealt more damage that turn. [2008-08-01]
Cote
NM/MT :
-0,50 €
Premium :
0,00 €
Classeurs
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