Impressions

Quakebringer - Kaldheim

  • Toutes les impressions
  • Quakebringer - Kaldheim (Rare mythique) Quakebringer - Kaldheim (Rare mythique)

Informations

  • Extension : Kaldheim - 297/405 (Rare mythique) Kaldheim (Rare mythique)
  • Artiste : Randy Vargas

Impression anglaise

  • Quakebringer
  • Creature — Giant Berserker
  • Your opponents can't gain life.
    At the beginning of your upkeep, Quakebringer deals 2 damage to each opponent. This ability triggers only if Quakebringer is on the battlefield or if Quakebringer is in your graveyard and you control a Giant.
    Foretell 2rr
  • 5/4

Impression française

  • Porteur de séisme
  • Créature : géant et berserker
  • Vos adversaires ne peuvent pas gagner de points de vie.
    Au début de votre entretien, le Porteur de séisme inflige 2 blessures à chaque adversaire. Cette capacité ne se déclenche que si le Porteur de séisme est sur le champ de bataille ou si le Porteur de séisme est dans votre cimetière et que vous contrôlez un géant.
    Prédiction 2rr
  • 5/4

Oracle

  • Quakebringer
  • Creature — Giant Berserker
  • Your opponents can't gain life.
    At the beginning of your upkeep, Quakebringer deals 2 damage to each opponent. This ability triggers only if Quakebringer is on the battlefield or if Quakebringer is in your graveyard and you control a Giant.
    Foretell {2}{R}{R}
  • 5/4

Règles

  • Quakebringer entering the battlefield won’t undo any life gained earlier in the turn. [0000-00-00]
  • If Quakebringer is on the battlefield at the beginning of your upkeep, its ability will trigger even if it’s no longer a Giant and you don’t control another Giant. [0000-00-00]
  • Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you’re taking the action, no other player can respond by trying to remove the card from your hand. [0000-00-00]
  • Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player’s turn. In most cases, if you foretell a card that isn’t an instant (or doesn’t have flash), you’ll have to wait until your next turn to cast it. [0000-00-00]
  • If you’re casting a foretold card from exile for its foretell cost, you can’t choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell. [0000-00-00]

Cote

  • NM/MT : non disponible
  • Premium : non disponible

Classeurs

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