Defender : Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) As long as Scuttlegator has a +1/+1 counter on it, it can attack as though it didn't have defender.
Défenseur : Adaptez 3. (Si cette créature n'a pas de marqueurs +1/+1 sur elle, mettez trois marqueurs +1/+1 sur elle.) Tant que le Crabigator a au moins un marqueur +1/+1 sur lui, il peut attaquer comme s'il n'avait pas le défenseur.
6/6
Oracle
Scuttlegator
Creature — Crab Turtle Crocodile
Defender {6}{GU}{GU}: Adapt 3. As long as Scuttlegator has a +1/+1 counter on it, it can attack as though it didn't have defender.
6/6
Règles
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won’t put any +1/+1 counters on it. [0000-00-00]
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters. [0000-00-00]
Cote
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