Activated abilities of creatures you control cost less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana. : The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on it.
Les capacités activées des créatures que vous contrôlez coûtent de moins à activer. Cet effet ne peut pas réduire la quantité de mana que coûte une capacité pour s'activer à moins de un mana. : La prochaine fois que la créature ciblée s'adapte ce tour-ci, elle s'adapte comme si elle n'avait pas de marqueurs +1/+1 sur elle.
2/2
Oracle
Biomancer's Familiar
Creature — Mutant
Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana. {T}: The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on it.
2/2
Règles
Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keyword abilities are activated abilities and will have colons in their reminder text. Triggered abilities (starting with “when,” “whenever,” or “at”) are unaffected by the cost reduction ability of Biomancer’s Familiar. [0000-00-00]
Biomancer’s Familiar affects only abilities of creatures you control on the battlefield. The costs of activated abilities of creature cards that work in other zones (such as cycling) won’t be reduced. [0000-00-00]
An ability that has only one generic mana and some amount of other mana symbols in its activation cost will have its cost reduced by [0000-00-00]
1/25/2019 [0000-00-00]
Cote
NM/MT :
non disponible
Premium :
non disponible
Classeurs
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