Impressions

Runaway Steam-Kin - Guilds of Ravnica

Informations

Impression anglaise

  • Runaway Steam-Kin
  • Creature — Elemental
  • Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin.
    Remove three +1/+1 counters from Runaway Steam-Kin: Add rrr.
  • 1/1

Impression française

  • Sangvapeur bouillonnant
  • Créature : élémental
  • À chaque fois que vous lancez un sort rouge, si le Sangvapeur bouillonnant a moins de trois marqueurs +1/+1 sur lui, mettez un marqueur +1/+1 sur le Sangvapeur bouillonnant.
    Retirez trois marqueurs +1/+1 du Sangvapeur bouillonnant : Ajoutez rrr.
  • 1/1

Oracle

  • Runaway Steam-Kin
  • Creature - Elemental
  • Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin.
    Remove three +1/+1 counters from Runaway Steam-Kin: Add {R}{R}{R}.
  • 1/1

Règles

  • Runaway Steam-Kin has to be on the battlefield for its ability to trigger. Casting it won’t trigger its own ability. [2018-10-05]
  • Runaway Steam-Kin’s triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered. [2018-10-05]
  • If Runaway Steam-Kin has three or more +1/+1 counters on it after you’re done paying for a red spell, its ability doesn’t trigger at all. If it has three or more +1/+1 counters on it as its triggered ability resolves, it doesn’t get a +1/+1 counter. [2018-10-05]

Cote

  • NM/MT : 2,00 € Cote en diminution
  • Premium : 4,00 € Cote en diminution

Classeurs

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