Impressions

Cecil, Dark Knight -> Cecil, Redeemed Paladin - Final Fantasy Cecil, Redeemed Paladin - Final Fantasy

  • Toutes les impressions
  • Cecil, Dark Knight -> Cecil, Redeemed Paladin - Final Fantasy (Rare) Cecil, Dark Knight -> Cecil, Redeemed Paladin - Final Fantasy (Rare) Cecil, Dark Knight -> Cecil, Redeemed Paladin - Final Fantasy (Rare) Cecil, Dark Knight -> Cecil, Redeemed Paladin - Final Fantasy (Rare)

Informations

  • Extension : Final Fantasy - 445/577 (Rare) Final Fantasy (Rare)
  • Artiste : Josu Hernaiz

Impression anglaise

  • Cecil, Dark Knight
  • Legendary Creature – Human Knight
  • Cecil, Redeemed Paladin
  • Legendary Creature – Human Knight
  • htouch
    Darkness — Whenever Cecil deals damage, you lose that much life. Then if your life total is less than or equal to half your starting life total, untap Cecil and transform it.
  • uppose this is my fate as a dark knight. Soon, I won't even feel remorse for my actions."

Impression française

  • Cécil, chevalier noir
  • Créature légendaire : humain et chevalier
  • Cécil, paladin repenti
  • Créature légendaire : huma
  • act mortel
    Obscurité — À chaque fois que Cécil inflige des blessures, vous perdez autant de points de vie. Puis, si votre total de points de vie est inférieur ou égal à la moitié de votre total de points de vie de départ, dégagez Cécil et transformez-le.
  • Je porte cette armure sombre depuis si longtemps que je n'ai plus le moindre rayon de lumière en moi. Pas même... Dans mon cœur. »

Oracle

  • Cecil, Dark Knight
  • Legendary Creature – Human Knight
  • Deathtouch
    Darkness — Whenever Cecil deals damage, you lose that much life. Then if your life total is less than or equal to half your starting life total, untap Cecil and transform it.
  • Cecil, Redeemed Paladin
  • Legendary Creature – Human Knight
  • Lifelink
    Protect — Whenever Cecil attacks, other attacking creatures gain indestructible until end of turn.

Règles

  • If Cecil, Dark Knight is dealt lethal damage at the same time it deals damage (probably because it blocked or became blocked), its last ability will still trigger. You'll still lose life, but you won't untap or transform Cecil, Dark Knight because it won't be on the battlefield anymore. [0000-00-00]
  • Each face of a transforming double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a transforming double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored. [0000-00-00]
  • Each transforming double-faced card in this release is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored. [0000-00-00]
  • The mana value of a transforming double-faced card is the mana value of its front face, no matter which face is up. [0000-00-00]
  • The back face of a transforming double-faced card usually has a color indicator that defines its color. [0000-00-00]
  • A transforming double-faced card enters the battlefield with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or you cast it transformed, in which case it enters with its back face up. [0000-00-00]
  • In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. For example, Cecil, Dark Knight's color identity is black and white, since its front face is black and its back face has a white color indicator. [0000-00-00]
  • A transforming double-faced card enters with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or allows you to cast it transformed, in which case it enters with its back face up. [0000-00-00]
  • If you are instructed to put a card that isn't a double-faced card onto the battlefield transformed, it will not enter at all. In that case, it stays in the zone it was previously in. For example, if a single-faced card is a copy of Crystal Fragments, it will be exiled during the resolution of its second ability and remain in exile. [0000-00-00]
  • A token that is created as a copy of a transforming permanent or a transforming double-faced card in another zone is a transforming token. It will have both the front face and back face of whatever object it's copying. If it's copying a transforming permanent whose back face is up, the token will enter with its back face up. It can transform if instructed to do so. [0000-00-00]

Cote

  • NM/MT : non disponible
  • Premium : non disponible

Classeurs

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