Impressions

Venat, Heart of Hydaelyn -> Hydaelyn, the Mothercrystal - Final Fantasy Hydaelyn, the Mothercrystal - Final Fantasy

  • Toutes les impressions
  • Venat, Heart of Hydaelyn -> Hydaelyn, the Mothercrystal - Final Fantasy (Rare) Venat, Heart of Hydaelyn -> Hydaelyn, the Mothercrystal - Final Fantasy (Rare) Venat, Heart of Hydaelyn -> Hydaelyn, the Mothercrystal - Final Fantasy (Rare)

Informations

  • Extension : Final Fantasy - 39/577 (Rare) Final Fantasy (Rare)
  • Artiste : Colin Boyer

Impression anglaise

  • Venat, Heart of Hydaelyn
  • Legendary Creature – Elder Wizard
  • Hydaelyn, the Mothercrystal
  • Legendary Creature – God
  • ever you cast a legendary spell, draw a card. This ability triggers only once each turn.
    Hero's Sundering — 7, t: Exile target nonland permanent. Transform Venat. Activate only as a sorcery.
  • w me your strength of will!"

Impression française

  • Venat, volonté de la planète
  • Créature légendaire : ancêtre et sorcier
  • Hydaelyn, le Cristal-mère
  • Créature légendaire : dieu
  • haque fois que vous lancez un sort légendaire, piochez une carte. Cette capacité ne se déclenche qu'une seule fois par tour.
    Fragmentation du héros — 7, t : Exilez un permanent non-terrain ciblé. Transformez Venat. N'activez que lorsque vous pourriez lancer un rituel.
  • Montre-moi ta volonté, ou ploie sous l'averse ! »

Oracle

  • Venat, Heart of Hydaelyn
  • Legendary Creature – Elder Wizard
  • Whenever you cast a legendary spell, draw a card. This ability triggers only once each turn.
    Hero's Sundering — {7}, {T}: Exile target nonland permanent. Transform Venat. Activate only as a sorcery.
  • Hydaelyn, the Mothercrystal
  • Legendary Creature – God
  • Indestructible
    Blessing of Light — At the beginning of combat on your turn, put a +1/+1 counter on another target creature you control. Until your next turn, it gains indestructible. If that creature is legendary, draw a card.

Règles

  • If the target creature is an illegal target as Hydaelyn, the Mothercrystal's last ability tries to resolve, it won't resolve and none of its effects will happen. You won't draw a card even if that creature is legendary. [0000-00-00]
  • Each face of a transforming double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a transforming double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored. [0000-00-00]
  • Each transforming double-faced card in this release is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored. [0000-00-00]
  • The mana value of a transforming double-faced card is the mana value of its front face, no matter which face is up. [0000-00-00]
  • The back face of a transforming double-faced card usually has a color indicator that defines its color. [0000-00-00]
  • A transforming double-faced card enters the battlefield with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or you cast it transformed, in which case it enters with its back face up. [0000-00-00]
  • In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. For example, Cecil, Dark Knight's color identity is black and white, since its front face is black and its back face has a white color indicator. [0000-00-00]
  • A transforming double-faced card enters with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or allows you to cast it transformed, in which case it enters with its back face up. [0000-00-00]
  • If you are instructed to put a card that isn't a double-faced card onto the battlefield transformed, it will not enter at all. In that case, it stays in the zone it was previously in. For example, if a single-faced card is a copy of Crystal Fragments, it will be exiled during the resolution of its second ability and remain in exile. [0000-00-00]
  • A token that is created as a copy of a transforming permanent or a transforming double-faced card in another zone is a transforming token. It will have both the front face and back face of whatever object it's copying. If it's copying a transforming permanent whose back face is up, the token will enter with its back face up. It can transform if instructed to do so. [0000-00-00]

Cote

  • NM/MT : non disponible
  • Premium : non disponible

Classeurs

Cet espace est réservé aux membres enregistrés sur MTG Addict.

Il permet de gérer gratuitement et sans restriction vos collections de cartes. Pour ouvrir rapidement un compte MTG Addict cliquez ici. Si vous avez déjà un compte cliquez ici.