Trample When this creature attacks, another target creature you control gains trample and gets +X/+X until end of turn, where X is this creature's power.
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Oracle
Ashroot Animist
Creature — Lizard Druid
Trample When this creature attacks, another target creature you control gains trample and gets +X/+X until end of turn, where X is this creature's power.
4/4
Règles
The value of X is determined only once, as Ashroot Animist's last ability resolves. The value of the bonus won't change later in the turn if Ashroot Animist's power changes. [0000-00-00]
If Ashroot Animist leaves the battlefield before its last ability resolves, use its power as it last existed on the battlefield to determine the value of X. [0000-00-00]
Cote
NM/MT :
non disponible
Premium :
non disponible
Classeurs
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