Vigilance Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, put a possession counter on Unwilling Vessel. When Unwilling Vessel dies, create an X/X blue Spirit creature token with flying, where X is the number of counters on Unwilling Vessel.
Vigilance Angoisse — À chaque fois qu'un enchantement que vous contrôlez arrive et à chaque fois que vous déverrouillez complètement une pièce, mettez un marqueur « possession » sur le Réceptacle réticent. Quand le Réceptacle réticent meurt, créez un jeton de créature X/X bleue Esprit avec le vol, X étant le nombre de marqueurs sur le Réceptacle réticent.
3/2
Oracle
Unwilling Vessel
Creature — Human Wizard
Vigilance Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, put a possession counter on Unwilling Vessel. When Unwilling Vessel dies, create an X/X blue Spirit creature token with flying, where X is the number of counters on Unwilling Vessel.
3/2
Règles
In the unusual case where Unwilling Vessel has +1/+1 counters on it and then receives an amount of -1/-1 counters that causes it to die, use the total number of counters that were on Unwilling Vessel when it died, including all of the +1/+1 and -1/-1 counters, to determine the value of X. [0000-00-00]
If a permanent with an eerie ability enters at the same time as one or more enchantments, its ability will trigger for each of those enchantments. [0000-00-00]
An ability that triggers "whenever you fully unlock a Room" triggers when a door becomes unlocked and the other door of that Room is already unlocked, or when both doors of that Room become unlocked simultaneously. [0000-00-00]
Cote
NM/MT :
non disponible
Premium :
non disponible
Classeurs
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