When Meathook Massacre II enters, each player sacrifices X creatures. Whenever a creature you control dies, you may pay 3 life. If you do, return that card under your control with a finality counter on it. Whenever a creature an opponent controls dies, they may pay 3 life. If they don't, return that card under your control with a finality counter on it.
Quand le Massacre au croc de boucher II arrive, chaque joueur sacrifie X créatures. À chaque fois qu'une créature que vous contrôlez meurt, vous pouvez payer 3 points de vie. Si vous faites ainsi, renvoyez cette carte sous votre contrôle avec un marqueur « fatalité » sur elle. À chaque fois qu'une créature qu'un adversaire contrôle meurt, il peut payer 3 points de vie. S'il ne le fait pas, renvoyez cette carte sous votre contrôle avec un marqueur « fatalité » sur elle.
Oracle
Meathook Massacre II
Legendary Enchantment
When Meathook Massacre II enters, each player sacrifices X creatures. Whenever a creature you control dies, you may pay 3 life. If you do, return that card under your control with a finality counter on it. Whenever a creature an opponent controls dies, they may pay 3 life. If they don't, return that card under your control with a finality counter on it.
Règles
If a creature that dies leaves the graveyard before Meathook Massacre II's second or third ability (as appropriate) resolves, that creature won't return to the battlefield regardless of whether or not life was paid. [0000-00-00]
When a token creature dies, Meathook Massacre II's second or third ability (as appropriate) will trigger. The appropriate player has the option to pay 3 life, but regardless of their choice, the token won't return to the battlefield. [0000-00-00]
Finality counters work on any permanent, not only creatures. If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead. [0000-00-00]
Finality counters don't stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner's hand from the battlefield, it does so normally. [0000-00-00]
Finality counters aren't keyword counters, and a finality counter doesn't give any abilities to the permanent it's on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead. [0000-00-00]
Multiple finality counters on a single permanent are redundant. [0000-00-00]
Cote
NM/MT :
non disponible
Premium :
non disponible
Classeurs
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