Impressions

Persistent Constrictor - Duskmourn: House of Horror Commander

  • Toutes les impressions
  • Persistent Constrictor - Duskmourn: House of Horror Commander (Rare) Persistent Constrictor - Duskmourn: House of Horror Commander (Rare)

Informations

Impression anglaise

  • Persistent Constrictor
  • Creature — Zombie Snake
  • At the beginning of each opponent's upkeep, they lose 1 life and you put a -1/-1 counter on up to one target creature they control.
    Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
  • 5/3

Impression française

  • Constricteur tenace
  • Créature : zombie et serpent
  • Au début de l'entretien de chaque adversaire, il perd 1 point de vie et vous mettez un marqueur -1/-1 sur jusqu'à une créature ciblée qu'il contrôle.
    Persistance (Quand cette créature meurt, si elle n'avait pas de marqueurs -1/-1 sur elle, renvoyez-la sur le champ de bataille sous le contrôle de son propriétaire avec un marqueur -1/-1 sur elle.)
  • 5/3

Oracle

  • Persistent Constrictor
  • Creature — Zombie Snake
  • At the beginning of each opponent's upkeep, they lose 1 life and you put a -1/-1 counter on up to one target creature they control.
    Persist
  • 5/3

Règles

  • If the target creature is an illegal target as Persistent Constrictor's first ability tries to resolve, it won't resolve and none of its effects will happen. No player will lose life. [0000-00-00]
  • If a card with persist is removed from the graveyard after it dies but before the ability trigger resolves, it won't be returned to the battlefield. [0000-00-00]
  • Once persist returns the creature, it's considered a new object with no relation to the object that it was. Auras that were attached to it won't return to the battlefield. Equipment that was attached to it will remain unattached. Any counters that were on it won't be put on the new creature. [0000-00-00]
  • If a creature has +1/+1 counters and -1/-1 counters on it, state-based actions remove the same number of each so that it has only one kind of those counters on it. A creature's persist ability can bring it back again if its -1/-1 counters are removed this way. [0000-00-00]
  • If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, persist won't trigger and the card won't return to the battlefield. That's because persist checks the creature as it last existed on the battlefield, and it still had -1/-1 counters on it at that point. [0000-00-00]

Cote

  • NM/MT : non disponible
  • Premium : non disponible

Classeurs

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