First strike Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.) Knight of Malice gets +1/+0 as long as any player controls a white permanent.
Initiative Défense talismanique contre le blanc (Cette créature ne peut pas être la cible de sorts blancs ou de capacités blanches que vos adversaires contrôlent.) La Chevalière de la malice gagne +1/+0 tant qu'un joueur contrôle un permanent blanc.
Une ombre qui avale la lumière.
2/2
Oracle
Knight of Malice
Creature - Human Knight
First strike Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.) Knight of Malice gets +1/+0 as long as any player controls a white permanent.
2/2
Règles
“Hexproof from [quality]” is a variant of the hexproof ability. “Hexproof from white” means “This permanent can’t be the target of white spells your opponents control or abilities of white sources your opponents control.” [2018-04-27]
If an effect says that a creature loses hexproof or can be targeted as though it didn’t have hexproof, this applies to hexproof from white as well. [2018-04-27]
Knight of Malice only gets +1/+0 if any player controls a white permanent, no matter how many white permanents players control. [2018-04-27]
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