Enchant creature Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.
For cryomancers, studying the Ice Age isn't just an academic exercise.
Enchanter : créature La créature enchantée a une force et une endurance de base de 0/4, a le défenseur, perd toutes ses autres capacités, et est un mur bleu en plus de ses autres couleurs et de ses autres types.
Pour les cryomanciens, étudier l'Ère glaciaire n'est pas un simple exercice académique.
Oracle
Deep Freeze
Enchantment - Aura
Enchant creature Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.
Règles
Deep Freeze overwrites all previous effects that set the creature’s base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after the ability resolves will overwrite this effect. [2018-04-27]
Effects that modify a creature’s power and/or toughness, such as the effect of Titanic Growth, will apply to the creature no matter when they started to take effect. The same is true for any counters that change its power and/or toughness and effects that switch its power and toughness. [2018-04-27]
If the enchanted creature has an ability that grants abilities to other objects, Deep Freeze’s effect will stop it from doing so. If the enchanted creature gains an ability after Deep Freeze resolves, it will keep that ability. [2018-04-27]
Cote
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